Autodesk FormIt Web Help
  • Introduction
  • What's New
  • Welcome to Autodesk FormIt and FormIt Pro
  • User Interaction
    • Context Menu and Right-Side Palettes
    • User Interface
    • Navigation Tools
    • Keyboard Shortcuts
  • Location
    • Set a Location
    • Import a Satellite Image
    • Edit, Reload, or Remove a Satellite Image
    • Import Terrain
  • Creating Designs
    • Sketching Shapes
    • Place Primitives
  • Modify Designs
    • World Axes
    • Work Planes
    • Snaps and Inferences
    • Meshes
    • Modify: Select Edge, Face or Object
    • Modify: Delete, Edit, Move
    • Modify: Cover, Sweep, Loft
    • Examine Object Properties
    • Modify: Scale and Rotate
    • Modify: Tilt, Array, Copy + Paste
    • Modify: Extrude, Cut, Offset Faces
    • Modify: Boolean Operations
    • Non-Uniform Scale
    • Orthographic Views
    • Orthographic and Perspective Camera
    • Smart Selection
    • Standalone Vertices
  • Using Groups
    • Group and Ungroup Objects
    • Edit Group
    • Make Group Unique
    • Nest Groups
    • Scale a Group
    • Apply Levels and Materials to a Group
    • Group Axes and Work Planes
  • Importing Models and Images
  • Building Performance
    • Sun and Shadow Settings
    • Solar Analysis
    • Whole Building Energy Analysis
  • Visualizing Your Design
    • Using Materials
      • Create a Material
      • Edit a Material
      • Apply a Material
    • Layers
    • Scenes
    • Visual Styles
    • Content Library
  • Using Groups
    • Group and Ungroup Objects
    • Edit Group
    • Make Group Unique
    • Nest Groups
    • Scale a Group
    • Apply Levels and Materials to a Group
    • Group Axes and Work Planes
  • Collaboration
    • Start and Stop Collaborative Sessions
    • Join a Session
    • Invite Others to a Session
    • Follow a Session Camera
    • Chat with Collaborators
Powered by GitBook
On this page
  1. Visualizing Your Design
  2. Using Materials

Edit a Material

PreviousCreate a MaterialNextApply a Material

Last updated 3 years ago

Use the Material Editor to make materials appear exactly as you want.

The texture, color, and other properties of Materials can be modified in the Material Editor.

Edit a Material

  1. Select a material.

  2. Choose the Edit icon.

3. From the Edit Material window, you can change the following properties:

  • Name: To help identify the material

  • Texture: Textures are images loaded from your local drive. Once imported, you can crop and edit the horizontal and vertical scale of the texture.

  • Color: When a material has both texture and color, the two are multiplied together.

  • Bump or normal map: Load a texture to apply bumpiness based on the image.

  • Cutout: Load a black and white bitmap. The white areas will appear solid and the black areas will be transparent.

  • Transparency: A higher value means the material will be more transparent.

  • Gloss: A higher value will add a shiny gloss effect to the material.

  • Reflection: Direct: A higher value will increase the amount of reflectivity visible when looking directly at a face.

  • Reflection: Oblique: A higher value will increase the amount of reflectivity visible when looking at a face from an oblique angle.

4. Click OK to save the changes to the material.