Edit a Material
Last updated
Last updated
Use the Material Editor to make materials appear exactly as you want.
The texture, color, and other properties of Materials can be modified in the Material Editor.
Select a material.
Choose the Edit icon.
3. From the Edit Material window, you can change the following properties:
Name: To help identify the material
Texture: Textures are images loaded from your local drive. Once imported, you can crop and edit the horizontal and vertical scale of the texture.
Color: When a material has both texture and color, the two are multiplied together.
Bump or normal map: Load a texture to apply bumpiness based on the image.
Cutout: Load a black and white bitmap. The white areas will appear solid and the black areas will be transparent.
Transparency: A higher value means the material will be more transparent.
Gloss: A higher value will add a shiny gloss effect to the material.
Reflection: Direct: A higher value will increase the amount of reflectivity visible when looking directly at a face.
Reflection: Oblique: A higher value will increase the amount of reflectivity visible when looking at a face from an oblique angle.
4. Click OK to save the changes to the material.